Mobile games
Free-to-play casual and midcore titles for iOS and Android, built for short sessions and long-term play.
Whalefall Games develops and publishes mobile and video games. We build our own titles in-house and help independent studios bring theirs to players around the world.
Whalefall Games is a global company focused on developing and publishing mobile and video games. Our name comes from the whale fall: when a whale settles on the ocean floor, it feeds an entire ecosystem for decades. That is how we think about games — one strong idea that keeps a whole world alive for years.
We combine a creative in-house team with a publishing practice, so every game we touch gets the same care: thoughtful design, solid engineering and a clear plan for reaching players.
Free-to-play casual and midcore titles for iOS and Android, built for short sessions and long-term play.
Premium and free-to-play projects for PC and consoles — from cosy indie games to stylised action.
We partner with independent studios on funding, production support, user acquisition, store optimisation and live operations.
A selection of titles from our current portfolio.
Live
Pop, match and chain colourful bubbles to bring a sleepy coral reef back to life. Hundreds of hand-crafted levels, gentle boosters and a pufferfish who takes his job very seriously.
Soft launch
Merge crates, nets and boats to grow a quiet fishing village into a bustling harbour town. A relaxed pace, cosy visuals and a new island to discover every season.
In development
Tap to bounce a glowing jellyfish through an endless ocean of kelp and bubbles. One-thumb controls, daily challenges and leaderboards to compete with friends.
A compact senior team with experience across mobile, PC and console development, publishing and live operations.

CEO & Co-founder
Leads company strategy and partnerships, with a background in building and scaling mobile game businesses.

CTO & Co-founder
Owns technology across all projects — from engine architecture and tooling to backend services.

Head of Publishing
Works with partner studios on launch planning, user acquisition and live operations.

Art Director
Shapes the visual identity of every Whalefall game, from the first sketch to store screenshots.

Senior Unity Developer
Builds core gameplay systems and keeps our games running smoothly on every device.

Game Developer
Turns design ideas into playable prototypes and polishes the details players notice.
Every game starts as a question, not a promise. We test ideas early with real players and invest only in the ones that prove themselves.
We explore ideas, study the genre and validate the hook with art tests and marketing creatives before writing much code.
2–4 weeksA small team builds a playable prototype. We measure early retention and session data and iterate on the core loop.
1–3 monthsWe release in selected markets, tune the economy and onboarding, and make sure the game can grow sustainably.
2–6 monthsWorldwide release with planned user acquisition, regular content updates, live events and community support.
OngoingNumbers tell us what players do; design tells us why. We need both to make the right call.
Each game has a compact team that owns decisions end to end — from the first prototype to live updates.
Fair monetisation, no dark patterns and games that are fun first. Long-term trust is our best growth channel.
Whether you are an independent studio looking for a publisher, a team open to co-development, or a company that wants to work with us — tell us about it.
Prefer email? Write to partners@whalefallgames.online